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i'm a 3D environment artist with experiences in game industry, mostly focused on sci-fi art, hard surface modelling, and real time environment
I am currently working at Streamline Studio based in Malaysia
I am experienced in 3dsmax, a bit of maya, unreal engine, quixel, substance painter, and zbrush
If you wish to contact me, you can get my email up there, thanks for visiting my portfolio.
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Contact
I’m always on the lookout for new collaborations and clients, so don’t hesitate to get in touch.
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